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How to update the kernel?
By using the TF card reader, connect your TF card with computer, open the file.
a. Upload game kernel: Copy the R4.DAT file to your TF card.
b. Upload video kernel: Copy the Moonshl2 to your TF card.
c. Upload DIY Interface function: Copy the R4iMenu to your TF card.

Hot to update AR cheat data base?
Upload the newest AR cheat data base, then copy the "usrcheat.dat" file to"R4iMenu" file.

Game download
http://ndash.org/en/?lnk=dsn
http://www.gamestorrentscom/eng/
http://www.nintendo-ds-roms.com/
http://www.romulation.net/NDS/
  Cheat code editor v1.01

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Updated Date: 2009-3-13 9:40:01
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Instructions:

Instruction Manual for R4 Action Replay Cheat v1.01

Starts from the v1.08 official version, the R4i supports Action Replay function, simultaneously supports the official Action Replay database and the user database. The R4i Action Replay Cheat uses for the creation and edition of user's database, either supports the user manual input or XML files import.

1\  Instruction of Menu

After start, main interface shows as below:

First, let's introduce the manual items one by one as below:

File(F)—>New cheat database

Create a new cheat database, and delete the current data (before deleting there will be a prompt about whether to preserve).

File(F)—>Open cheat database…

Open the cheat database users already have, if there are some cheat codes in the current database, the opened data will be added behind the cheat codes, to use this function will complete the merge of several databases.

File(F)—>Save cheat database…

Save the current cheat database to the user database (please preserve it as a usrcheat.dat file and put it under the _system_ folder).

File(F)—>Import XML file…

Import the cheat code of the XML file, if there are some cheat codes in the current database, the imported data will be added behind these cheat codes.

File(F)—>Exit

Exit the current application program (before exiting, there will be a prompt about whether to preserve).

Code(C)—>Add game

Add a game item behind the current database.

Code(C)—>Add folder

Add a folder item behind the current game; the R4i Action Replay only supports the level one folder structure.

Code(C)—>Add cheat

Add a cheat item behind the current game or folder.

Code(C)—>Delete selection

Delete the current item (delete game, folder or cheat items in one time)

Tools(T)—>get GameID from ROM

Searching GameID from the ROM.

Tools(T)—>find first SAME game

Searching the duplicate game in the database, and highlight the first duplicate game.

Tools(T)—>find next SAME game

Continously searching if there are games and selected games duplication, and highlight the next duplicate game.

Help(H)—>About

Information of the version of Cheat Code Editor.

2\  Adding Cheats Mannually

A)  Create a new cheat database

A new cheat database will be created each time when starting the Action Replay cheat or press "File (F) —>New cheat database", input a description on the "Description: " place, and the information shows on the bottom line of the R4i cheat interface under screen.

B) Create a game

Press the "Code(C)—>Add game" to add a game item, as picture shows below:

Input the name of game on the "Game name: " place, the information shows on the top line of the R4i cheat interface above screen.

"Game ID:" is composed by two parts, the first 4 letters are for the game "Game code", the last 8 hexadecimal numbers for the game crc code, used for the match of the cheat and the corresponding game.

C)  Create a folder

Press the "Code(C)—>Add folder" to add a folder item, as picture shows below:

"Folder name:" is used for description of the folder name, the selection "Note:" is used for the description of some attentions.

If selecting "One Hot" then, indicates that only one cheat code can be selected under the folder; otherwise, indicates that more than one cheat codes can be selected under the folder.

D)  Create a cheat

Press the "Code(C)—>Add cheat" to add a cheat item, as picture shows below:

"Cheat name:" is used for description of the Cheat name, the selection "Note:" use for the description of some attentions.

"Cheat data:" use for input the cheat code, indicated with 16 hexadecimal numbers, every 8 numbers place a space, please certainly press "Update Code" button after input completed in order to add the data into the database, otherwise it will be lose.

3\  Preservation and Opening of the cheat database

After input finished, press "File(F)—>Save cheat database…" to preserve the database ( please preserve as a usrcheat.dat file, and put it under the _system_ folder), as picture shows below:

In the preserved process, if certain games do not have any folders or cheat codes at all, then the cheat codes means insignificant that therefore cannot be preserved in usrcheat.dat.

The most amounts of preserved database files is 800 games, the biggest size of database is 4MB.

If need to edit the database before the opened, please press " File(F)—>Open cheat database… " to open the old database files, as picture shows below:

Please be aware that if the current database already have some games, the opened database will be added behind these games, use this function will complete the Merge of several databases. (Recommended to remove the duplicated games).

The most size of the opened database supports 4MB.

4\  Import of the XML files

There are some XML cheat database in the internet, by press the "File(F)—>Import XML file…" to complete the import of the XML files, as picture show below: If import is failed, please check whether the file format is correct or not, or email this file to R4 team, engineers will analysis it.

After import is ended, a picture shows below:

5\  Use of Tool Menu

A) Searching GameID from Rom

For the new release of the game, users can create their own users' database to use action replay cheat; Users may use "Tools (T) _getConForKey GameID from ROM" to search the corresponding GameID in ROM.

Firstly open the corresponding ROM, you may select a NDS or IDS Rom in file drop-down box:

Searching results are as follows, you may choose GameID with the mouse, right-click and then copy it to the database:

B) Searching the first duplicate Rom,

sometimes when you merge several databases, there will be duplicate cheats in the same database, but only the first one could be used by chance, although there will be no adverse effects caused by the duplicate cheats, they may use the space in the database, it is the best to delete duplicate ones.

Use of this function will search the duplicate cheats in the database , the cursor will stop in the first duplicate cheat. For example: there are five cheats in the database, No.3 cheat is duplicate one among them:

When using the "Tools (T) ->find first SAME game", No.3 cheat will be highlighted to remind the users this Rom contains the duplicate cheats:

If there is not duplicate cheats, it displays: “Can't find any SAME game”

C) Searching the next duplicate Rom

After finding out the first duplicate cheat, using "Tools (T) ->find next SAME game" to identify the next cheat that have the same GameID(that is said to be duplication with the Rom), and highlight the next cheat:

6\  Other Introduction

All the descriptions of cheat are recommended in English, which means it can be used and showed on all of the R4i versions.

If the description is in Chinese, traditional Chinese or Japanese, then it can only be used on this specified R4i version, and shows invalid character on other versions.

The descriptions of the database and game name cannot be too long; otherwise it will exceed the scope of one line and shows in disorder.


Interface overview:

 

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